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27 June 2009

Update: Ardor3d and DarkMMO on OpenSolaris

As noted in the previous entry, I have Ardor3d working now in OpenSolaris (as of v 0.6-SNAPSHOT of Ardor3d).

I now have a mavenized-version of DarkMMO working as well (poms will be checked in soon).

Below is the startup script I am currently using to launch it.
#!/bin/bash

DS_PATH=`pwd`
DS_CP="$DS_PATH/DarkMMO-Client/target/DarkMMO-Client-1.0-SNAPSHOT.jar"
for file in $DS_PATH/DarkMMO-Client/target/dependency/*.jar; do
    DS_CP="$DS_CP:$file"
done

export LD_LIBRARY_PATH=/export/home/malachi/work/Ardor3Dv1/ardor3d-lwjgl/lib/lwjgl/native/solaris

java -cp $DS_CP -Ddarkmmo.nwndatadir="$DS_PATH/nwn" com.worldwizards.darkmmo.client.DarkMMOClient

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